Overview
Tower Categories are assigned to units based on franchises and their mechanics. These categories come with their own passives and allow multiple units with same category to unlock Tower Sets with their own unique buffs.
They also grant a 200% damage buff in the Classic gamemode if tower shares the same franchise as the map.
Category Passives
| Category | Passive Effect |
|---|---|
| Executioner | Executes any target below 10% HP. This passive is disabled if more than one unique Executioner tower is equipped. |
| Fighter | Grants a Damage buff to your entire deck. |
| Finisher | After being inactive for 25s, this Tower's next attack is a guaranteed crit. |
| Guardian | This tower will be targeted more frequently by Raid Bosses |
Franchise Category Passives
| Category | Passive Effect |
|---|---|
| Automata | Automata towers cannot be killed. If fatal damage is inflicted, they instead lose all upgrades and are stunned for 3 seconds. |
| Dragon | Enemies that leak grant Dragon towers bonus damage equal to the percentage of HP lost, up to a maximum of +100%. This maximum increases by +10% each wave.
Currently, only 6 categories have unique passive effects but additional category passives may be added in future updates. |
