At a glance
| Rarity | Divine |
| Role | Offensive |
| Category | Grail |
| Set | — |
| Placement limit | 1 |
| Tradeable | Yes |
| Limited | Yes |
| Appears in banner | No |
Overview
Gil is a Divine-tier unit in Ultimate Tower Defense. It is classified under Grail. The live game allows 1 placement and marks it as tradeable.
Upgrade stats
| Upgrade | Damage | SPA (sec) | Hits | Range | Cost (cash) | AoE |
|---|---|---|---|---|---|---|
| Upgrade 0 | 11,329 | 0.25 | 1 | 20 | 2,000 | — |
| Upgrade 1 | 17,120 | 0.25 | 1 | 23 | 3,200 | — |
| Upgrade 2 | 28,412 | 0.25 | 1 | 28 | 5,400 | — |
| Upgrade 3 | 43,893 | 0.25 | 1 | 32 | 8,200 | — |
| Upgrade 4 | 55,003 | 0.25 | 1 | 36 | 12,500 | — |
Attacks, abilities and effects
| Type | Name | Details | Cooldown |
|---|---|---|---|
| Status effect | Stunned | No authored description is currently available. | — |
| Status effect | Absolute Zero | No authored description is currently available. | — |
Gameplay notes
Gil attacks by summoning golden portals behind him that shoot blades at the enemies. This attack is single target and hits once.
Tips
Gil is best used by rolling the 'Reaper' trait on him and equipping the 'Jack's Scythe' artifact on him. This way he'll be able to insta-kill quite a bit of enemies due to his low cooldown.
Trivia
- Gil is based on the character Gilgamesh from the visual novel Fate/stay night.
